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Guide about CC in Allods

Guide about CC in Allods

There have Great ability to CC in PvE and PvP, great ability to dps in PvE and PvP, effective abilities for survivability and so on. Abilities used that are considered "CC" allow a player to control another player or enemy mob in different ways such as disabling them or rendering them useless so that they can't attack or move. Use allods gold service on our site will make the game more interesting.


Psi's have the ability to hold players in place and cast mental twin or spectral assassin so that they can hide themselves during the fight and let the spectral do the work. Such we have seen the select few of level range 1 to 3 levels(allods powerleveling).


There seems way more Mages or Summoners, Wardens and Scouts around compared to us PSI's? We find it weird whenever we actually fight 'us' one to one which is rare.So the Ya and Mental Overload. Most melee classes don't know what that is or why it such a burden on Psi's. The fact that we need to link anyone to do any worthwhile spell, and even so can only really focus on one person, is why we are not OP in Allods.


We are well below a lot of classes for PvP. ML SHOULD be able to be pre-casted. And if Perfumes stay how the updates claim, we are screwed. The least OP class after that

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