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Some Suggestions for Fixed Price in Imvu

 

Welcome to our site. We will introduce the information to all Imvu players which got from other site, hope you like.


We suggested a fixed price, one that cannot be controlled. And we did mention that in both examples, a part goes to the usual sources. In our example, a third of the bas price would be devided, to the derived product, the mesher, and whoever also is cued up. The difference is, they get a third of the original price, and not the full price. The one that sells it, will as a rule get back less than he paid for, and can not sell it if he never bought it to begin with. If he gives it away, the entire cue gets that third again.


That means you give up the rights to use that item, costing you extra money(Imvu Credits), which means the developer, mesher and whoever gets 133.33% of the value of the item, while otherwise he would get 100. The point is, we are not using the item, and would not gift that item in whole to another person. We would not pay twice for the same product while not using mine. So this means that the dev, mesher and whoever else will simply miss the deal, and not proffit ffurther over the very same product.


And again, we will say, if we sell our orignally purchased item, we make a loss, not a profit, and we end up paying the devs involved. We are trying to find a mifdlle ground here, and not favor just one party. We still believe this method could benefit everybody. We are not saying it's the solution, but it's still a negotiation, we believe. People should not worry just about what they could sell, but also consider what they will not sell for the very same reasons.


Thanks for your reading. Just have fun in this game! Please contact with our customer service and place an order at any time !

LordExarpBright

 

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