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TCOS: Combat Basics


Many of you probably already found your way to TCOS, this is a thread to inform you the Combat Basics, in order to tell new players what Combat is and hopefully also gather some feedback and suggestions.


As mentioned above, targets can be selected via a quick press of the TAB key, but what ultimately matters is where your attacks land. For example, thanks to the social behaviors of wolves who like to dash off to round up a few friends before returning to nip at your shins you'll often find yourself in combat situations against multiple enemies. While the target indicator at the top left of the screen will show the health bar of the new pack's leader, with proper positioning it's possible for a single attack to strike multiple enemies at once.



This is particularly useful against humanoid NPCs who will react to combat much like their human counterparts; fighters will attempt to 'tank' players so that casters can fire off damaging spells from a safe distance. Remaining stationary in this type of situation will see your hitpoints diminish rather quickly, so to avoid a quick trip to the resurrection shrine you'll want to stay on the move, taking out softer targets first before getting caught up in a toe-to-toe smack down with that fighter


who's intent on putting a sizable dent in your skull. Enemy NPCs also conform to the same rules of manual FPS style targeting, which means that it's entirely possible to avoid some or even all of their attacks by constantly positioning yourself out of harm's way.



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